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Games Development Task 3

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Melvin Yung Khun Yew | 0357241 | Bachelor of Design (Hons) in Creative Media DST 61104 | Games Development Week 8 — Week 11 Task 3: Game Prototype After preparing all the assets required, my team and I first began our game prototype by focusing on one of our game levels, The Park. This is where we start dividing the task between us, tackling on the player's movement and controls, the obstacles' interaction, and the enemy behaviour, as well as the level mechanics and camera movements. JUMPLINKS These are the jump links to each part of this portfolio Instructions Task 3 Work Process Submission My reflections Instructions Dr Mia Bong Mei Fern , my lecturer for the Game Development module for this April 2025 semester, gives us a heads-up on the upcoming tasks and exercises. MIB - Module Information Booklet To guide us step-by-step into the Unity app, Dr Mia also lectures and guides us every week on the features in Unity with practical knowledge during class. Work Process In this ta...

Experiential Design Task 3

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Melvin Yung Khun Yew | 0357241 | Bachelor of Design (Hons) in Creative Media MMD 60204 | Experiential Design Week 8 — Week 11 Task 3: Project MVP Prototype With the design planning in Task 2 as a foundation, I began to work on the MVP features of our BodyBuddy app using Unity and Vuforia Engine, which I've learned during the tutorial classes. This is where I divide tasks with my other teammate, Lin Si Yan, to work on the individual features in our app. Building one of the MVP features in Unity JUMPLINKS These are the jump links to each part of this portfolio Instructions Task 3 Work Process ...

Game Development Task 1

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  Melvin Yung Khun Yew | 0357241 | Bachelor of Design (Hons) in Creative Media DST 61104 | Games Development Week 1 — Week 5 Task 1: Game Design Document Moving on to task 2 of the module, I joined my other groupmates to work on delivering our best, creating art assets, and making animations for our proposed game, preparing for the next development stage. JUMPLINKS These are the jump links to each part of this portfolio Instructions Task 1 Work Process Submission My reflections Instructions Dr Mia Bong Mei Fern , my lecturer for the Game Development module for this April 2025 semester, gives us a heads-up on the upcoming tasks and exercises. MIB - Module Information Booklet To guide us step-by-step into the Unity app, Dr Mia also lectures and guides us every week on the features in Unity with practical knowledge during class. Work Process In this task, I worked together with my two other teammates to establish the foundation of our game project. Task 1 was entirely focused on discu...

Games Development Task 2

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Melvin Yung Khun Yew | 0357241 | Bachelor of Design (Hons) in Creative Media DST 61104 | Games Development Week 5 — Week 7 Task 2: Art Asset Development Moving on to task 2 of the module, I joined hands with my other gropumates to work on delivering our best, creating art assets, and making animations for our proposed game, preparing for the next development stage. JUMPLINKS These are the jump links to each part of this portfolio Instructions Task 2 Work Process Submission My reflections Instructions Dr Mia Bong Mei Fern , my lecturer for the Game Development module for this April 2025 semester, gives us a heads-up on the upcoming tasks and exercises. MIB - Module Information Booklet To guide us step-by-step into the Unity app, Dr Mia also lectures and guides us every week on the features in Unity with practical knowledge during class. Work Process In this task 2, I'm working together with my other teammate, Lin Si Yan, to expand on our selected idea from task 1.  In my blog, I...